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Some have been shown in the previous articles, but I will also introduce some new tips. So please make good use of them. We use it as a prime function for modelling. Probably, this shortcut has also been introduced before. Actually, the latter is the way how have I done for a long time…. When you select multiple faces, it normally insets all the faces together.
Alternatively, you can click once, move the mouse and click the left button again to cut at the position you want to cut. When you want to bevel the entire object, you can use the Bevel Modifier. It means both functions can highlight a shape feature by inserting edges. This merges the selected vertices into one. In addition, there is another useful technique. Use this function when you draw a cut line on a polygon. Then, draw the cut line with the left clicks and confirm it by pressing the Enter key.
It is useful to select a large area. When you want to move a vertex or edge along the mesh surface , you can do it by pressing the G key twice.
I usually find it when importing meshes into Unity. Select all the meshes linked to the selected mesh. When extruding an angled edge, the extruded face keeps that angled edge. I guess it works by scaling the edge by the factor of zero. You can delete or merge? Although I have not been on Blender for a long time, there are a lot of shortcuts I should have learnt earlier.
When you actually use them, you can read this article again to remember the details of the shortcuts. Keep doing it and you will learn them naturally! But, once you get used to them, you will find them useful. Inset a face. Create insets for each face individually. Multiple loop-cuts. Duplicate Object. Create a face. Fill with faces continuously.
Grid Fill. You can also create an edge. Select a larger area — Border Select. Slide an edge along the mesh surface. Flip the normals. Display Normals. Invert a selection. Bridge Edge Loops. Straighten the edge. Remove Doubles. Smooth Vertex.
An introduction to Blender – Useful Keyboard Shortcuts
From Blender For Dummies, 4th Edition. By Jason van Gumster. When it comes to Blender, you can save time in many ways. Blender makes it a point to use as many buttons on your mouse as possible. You have five fingers; you may as well get full use of them. This table gives you some of the most commonly used mouse behaviors. The numeric keypad gives you a high-speed means of navigating the 3D View in Blender.
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